Fixed Joint 2D
Provides the ability to lock two objects together in a fixed position and orientation, enabling the simulation of objects that are rigidly connected, like parts of a structure or vehicle.
Add a Fixed Joint 2D Component
To add a Fixed Joint 2D component:
- Go to the Hierarchy panel
- Add or select a 2D object and locate its components in the Inspector panel
- Click Add component
- Go to 2D Physics
- Select Fixed Joint 2D
Properties
Property | Description |
---|---|
Connected Body | Specifies the other Rigid Body component that the fixed joint should be connected to |
Breaking Force | The maximum force that the joint can sustain before breaking, when Breakable is turned on |
Breaking Torque | The torque required to break the fixed joint, when Breakable is enabled |