Spring Joint 2D
A type of joint that allows two rigid bodies to move apart and come together like a spring, imposing a constraint on the relative position between the two bodies.
Add a Spring Joint 2D Component
To add a Spring Joint 2D component:
- Go to the Hierarchy panel
- Add or select a 2D object and locate its components in the Inspector panel
- Click Add component
- Go to 2D Physics
- Select Spring Joint 2D
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Properties
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Property | Description |
---|---|
Connected Body | Specifies the other Rigid Body component that the spring joint should be connected to |
Anchor | The position in space where the spring joint should be anchored |
Connected Anchor | The position in space of the connected body where it should be anchored to the spring joint |
Damping Ratio | Sets the degree to suppress spring oscillation. The higher the value, the less movement. |
Tolerance | The linear tolerance of the joint. Determines how close the joint must be to its reference position before it's considered at a target. |
Breaking Force | The maximum force that the joint can sustain before breaking, when Breakable is enabled |