Use Transit by Time to transition from one value to another over a set amount of time. Supported data types: Number, Vec2, Vec3, Vec4, and Color.
|Start||Exec||Start the transition at the From value.|
|Pause||Exec||Pause the transition.|
|Resume||Exec||Resume the transition.|
|Stop||Exec||Stop the transition.|
|From||Number||The start value of the transition.|
|To||Number||The end value of the transition.|
|Duration||Number||The total time of the transition.|
|Interpolator||String||The interpolation that the transition should follow.|
|Loop||Number||The number of times the transition should loop.|
|Ping-pong||Boolean||Determine if the transition goes back and forth or not.|
|Begin||Exec||Execute the next node when the transition begins.|
|Stay||Exec||Keep executing the next node when the transition is active.|
|End||Exec||Execute the next node when the transition is finished.|
|Current||Number||The current interpolated value.|
In this example, a sphere is moving from 0,-10,0 to 0,10,0 following an Ease-in-out interpolation. The Ping-pong boolean has been selected and the Loop has been set to 100 to make the sphere continuously go back and forth.