Saves data and delays set after a certain set time.
Name | Data Type | Description |
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Start | Exec | Execute the current node and keep accumulating data during the delay time |
Set Value | Number | The value to be the delay set |
Delay Duration | Number | Delay time before the set. If the value type is set to Texture 2D, and the delay time is too long, it may cause memory issues |
Output
Name | Data Type | Description |
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Next | Exec | Execute the next node |
Tick After Delay | Exec | Keep executing the next node when the delay is finished |
Delayed Value | Number | The set value before the delay started. If the delay is not finished, the value will be 0 or empty |