Use Transit by Time to transition from one value to another over a set amount of time. Supported data types: Number, Vec2, Vec3, Vec4, and Color.
|Start the transition at the From value.
|Pause the transition.
|Resume the transition.
|Stop the transition.
|The start value of the transition.
|The end value of the transition.
|The total time of the transition.
|The interpolation that the transition should follow.
|The number of times the transition should loop.
|Determine if the transition goes back and forth or not.
|Execute the next node when the transition begins.
|Keep executing the next node when the transition is active.
|Execute the next node when the transition is finished.
|The current interpolated value.
In this example, a sphere is moving from 0,-10,0 to 0,10,0 following an Ease-in-out interpolation. The Ping-pong boolean has been selected and the Loop has been set to 100 to make the sphere continuously go back and forth.