Use 3D Object Tap to execute the next node when an input 3D object is tapped. 3D objects must have a Collider component to be tappable. For best results, a Mesh Collider component added to dynamic 3D objects is also recommended.

| Name | Data Type | Description |
|---|
| 3D Object | SceneObject | The 3D object to be tapped. 3D objects must have a Collider component added to be tappable. |
| Camera | Camera Component | Displays the virtual environment of the 3D object. |
Output
| Name | Data Type | Description |
|---|
| On Tap | Exec | Executes the next node when the input 3D object is tapped. |
| Is Tapped | Boolean | Return true when the object is tapped otherwise return false. |
| Position | Vector3 | The position in 3D space where the object is tapped. |