Event Response: Play 3D Animation and Return to Idle
Plays the 3D animation clip when a trigger is received, then plays the idle clip.
|Enter||Exec||Execute this node.|
|Target||Scene Object||The object to which the 3D animations to be played are attached.|
|Which Clip||Number||The animation clip to be played.|
|Idle Clip||Number||The resting animation clip to be played.|