Event Response: Play 3D Animation and Return to Idle
Plays the 3D animation clip when a trigger is received, then plays the idle clip.
Input
Name | Data Type | Description |
---|---|---|
Enter | Exec | Execute this node. |
Target | Scene Object | The object to which the 3D animations to be played are attached. |
Which Clip | Number | The animation clip to be played. |
Idle Clip | Number | The resting animation clip to be played. |