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Event Response: Cycle Materials

Shows the target object’s materials one at a time when a trigger is received.

Input

NameData TypeDescription
EnterExecExecute this node.
TargetScene ObjectThe object to which the materials to be displayed are applied.
OrderStringThe order in which the materials appear. Loop outputs values continuously in the order set; Random outputs values at random (may repeat); Shuffle outputs all values once in random order (no repetition).
Materials{dataType} ArrayThe specified set of materials.