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Event Response: Play Animation Sequence then Delay Pause

Plays the target object’s animation sequence when a trigger is received, then pauses after a set number of seconds.

Input

NameData TypeDescription
EnterExecExecute this node.
TargetScene ObjectThe target object to which the animation sequence to be played is attached.
Pause Delay SecondsNumberThe time it takes in seconds after the tap before the animation sequence pauses.