Interpolate
The Interpolate node processes three vertex information, and the output is the directly interpolated result, which does not need to be processed pixel by pixel in the fragment shader. Float, Vec2, Vec3, and Vec4 are supported.
Inputs
Name | Description |
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Vertex Data | Data to send from the vertex shader |
Outputs
Name | Description |
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Fragment Data | Interpolated data the pixel shader will use |