Use Look At to get the new orientation of a position by setting a look-at target position. Supported types: Vec2 and Vec3. Look At is in the Transform category.
|Self||Vec3||The start position to look from.|
|Target||Vec3||The target position.|
|Aim Dir||Vec3||The direction of Self that aims to the Target. The Z axis of Self is the default value.|
|Up||Vec3||The up direction of Self. The Y axis of Self is the default value.|
|Result||Vec2||The new orientation of Self.|
This example uses Look At to make a cube rotate around a center point while constantly looking at the target.