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Version: 4.2.0

Look At

look at

Use Look At to get the new orientation of a position by setting a look-at target position. Supported types: Vec2 and Vec3. Look At is in the Transform category.


NameData TypeDescription
SelfVec3The start position to look from.
TargetVec3The target position.
Aim DirVec3The direction of Self that aims to the Target. The Z axis of Self is the default value.
UpVec3The up direction of Self. The Y axis of Self is the default value.


NameData TypeDescription
ResultVec2The new orientation of Self.


look at example


This example uses Look At to make a cube rotate around a center point while constantly looking at the target.

look at node