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Environment Light

Environment Light is included in your Effect House project by default to enhance the lighting in your effect.

Add an Environment Light Object​

To add a Environment Light object:

  1. Go to the Hierarchy panel
  2. Click + Add object
  3. Go to Environment Light
  4. Select Camera
add environment light

When importing a FBX model to Effect House, if the model contains Lighting, you can import it in the FBXImport Options menu.

Object Hierarchy​

Starting in Effect House v3.2.0, the Environment Light object is automatically added to the General render group in the Hierarchy panel. Learn more about render groups.

hierarchy
note

To apply a light source to objects across different render groups, the objects must be configured to be in the same layer as the light source.

Components​

The Environment Light object is made up of the following components, found in the Inspector panel:

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