Retrieves data from a detection collision event, such as contact points, relative velocity, and impulse.
|The information generated by the Collision Event node.
|Outputs true if the Rigid Body component has collided with another object in the scene; false if not.
|The position in the world space where the collision occurred.
|The normal vector of the surface that the Rigid Body component collided with.
|The relative velocity between the two colliding objects.
|The object that the target object has collided with.