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Collision Event

collision event

Detects collision events between Rigid Body components and outputs relevant information through the Collision Info node.

Input​

NameData TypeDescription
StartExecStart ray cast.
Collider ComponentComponentThe object to track for collision events.
Event TypeStringTrigger Next depending on the event type.

Output​

NameData TypeDescription
NextExecExecute the next node.
Collision Info ArrayArray<T>The information passed on to the Collision Info node, such as contact points, relative velocity, and impulse.
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