Skip to main content
Version: 4.6.0

Collision Event

collision event

Detects collision events between Rigid Body components and outputs relevant information through the Collision Info node.

Input

NameData TypeDescription
StartExecStart ray cast.
Collider ComponentComponentThe object to track for collision events.
Event TypeStringTrigger Next depending on the event type.

Output

NameData TypeDescription
NextExecExecute the next node.
Collision Info ArrayArray<T>The information passed on to the Collision Info node, such as contact points, relative velocity, and impulse.