Tap Screen to Play Animation Sequence Then Delay Pause
Plays the target object’s animation sequence when the screen is tapped, then pauses after a set number of seconds.
Input
Name | Data Type | Description |
---|---|---|
Target | Scene Object | The target object to which the animation sequence to be played is attached. |
Delay Pause Seconds | Number | The time it takes in seconds after the tap before the animation sequence pauses. |