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Version: 4.0.0

Head Occluder

Guide

Refer to the Head Tracker guide for a walkthrough on how to track 3D objects to the head and face.

Download head_occluder.zip to obtain the Head Occluder model for 3D scale reference.

How to Use

The Head object is a head-shaped mesh with Occluder material that allows you to mask the onscreen head.

mesh renderer
tip

With the Occluder material, the head model can be used to occlude other 3D objects in the scene. For example, if a hat model wraps around the head, you can occlude the back of the hat so that it appears to be sharing the same 3D space as the head onscreen.

head occluder   occluder