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Look At

look at

Use Look At to get the new orientation of a position by setting a look-at target position. Supported types: Vec2 and Vec3. Look At is in the Transform category.

Input​

NameData TypeDescription
SelfVec3The start position to look from.
TargetVec3The target position.
Aim DirVec3The direction of Self that aims to the Target. The Z axis of Self is the default value.
UpVec3The up direction of Self. The Y axis of Self is the default value.

Output​

NameData TypeDescription
ResultVec2The new orientation of Self.

Example​

look at example

↓ look_at.zip

This example uses Look At to make a cube rotate around a center point while constantly looking at the target.

look at node
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