Rigged Body
Guide
Refer to the Body Avatar Drive guide for a walkthrough on how to control a 3D character with your body movement.
Download Link
Download body_rig_template.zip and use it as a reference for the key points of a 3D body.
How to Use
If you want to use the automatic map provided by the Body Avatar Drive component, you can do the following:
- Name your joints the same as the image shown below.
- Order the joints hierarchy the same as the image shown below.
![rigged body](https://sf16-va.tiktokcdn.com/obj/eden-va2/uhpzvyalweh7ullsyhj/Library/rigged_body.png)
It is recommend that you use some automation rigging tool, like Autodesk® Maya® or Adobe® Mixamo®. Adobe® Mixamo® technology uses machine learning methods to automate the steps of the character animation process, including 3D modeling, rigging, and 3D animating.
When creating a Body Avatar Drive model in Adobe® Mixamo®, you must consider the following for the best results:
- Export the Skeleton LOD with a value of less than 50.
- When exporting a model with an animation into Effect House, you must remove the Mixamo playback animation component when dragging the model into the scene.
![mixamo](https://sf16-va.tiktokcdn.com/obj/eden-va2/uhpzvyalweh7ullsyhj/Library/mixamo.png)
Use the Clothing Try On template to apply the Occluder material to the model to wear virtual clothes.