Use Normalize to Range to remap a value from an old range to a range within 0 and 1. Normalize to Range is in the Math category.
|The input value to be normalized.
|The lower bound of the old range.
|The upper bound of the old range.
|The normalized value.
In this example, the cube’s color is controlled by the position of the sphere. It uses Normalize to Range to map the sin(time) to various ranges for the R and B value of the cube’s color.