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Version: 4.0.0

Inspector Panel

View and edit a selected object’s components and properties in the Inspector panel. You can also view and manage an asset's properties here.

effect house workspace interface

Add a Component

To add a component to an object:

  1. Select an object in the Hierarchy panel
  2. Go to the Inspector panel to view the object's components and properties
  3. At the bottom of the panel, click + Add component
component menu

Manage a Preset

For select components, you can create a preset to quickly apply a set of properties to a component of the same type.

note

A preset can only be applied to a component of the same type. For example, if you create a preset of an object's Sphere Collider component, you can only apply the preset to another Sphere Collider component.

To create a preset:

  1. Select an object in the Hierarchy panel
  2. Select or add a component in the Inspector panel
  3. Click the More button
  4. Click Create preset
create preset

The preset is saved in the Presets folder of the Assets panel and is available in the Assets window.

presets folder

To apply a preset:

  1. Select an object with the same component in the Hierarchy panel
  2. Select the same component in the Inspector panel
  3. Click the More button
  4. Click Apply preset. The Assets window appears with available presets.
apply preset
  1. Select a supported preset and click OK
assets menu

Assign an Asset

You can import and apply assets directly in the Inspector panel for components with Texture and Material properties.

To assign a material or texture asset:

  1. Go to a component with a Texture or Material property
  2. Click the Texture or Material field. The Assets window appears with available assets.
asset window
  1. Select an asset and click OK
  2. If available, click + Import to add a new asset
import asset

View and Manage Asset Properties

Simply click an asset in the Assets panel to see its details and preview in the Inspector panel.

asset properties in inspector panel

Replace and Refresh Assets

Click the Replace asset button to refresh an existing texture or 3D model asset with an updated version. Effect House searches for a file with the same name and location, replacing the existing one with the new one.

Click the refresh button to replace an existing texture, texture sequence, or 3D model asset with a new file.

replace/refresh assets from inspector panel

Compress Assets

You can find compression properties and access Asset Compression Center directly from the Inspector panel.

compress assets from inspector panel

Add an Interaction

You can make an object interactive by adding an interaction.

To open the Interaction menu:

  1. Select an object in the Hierarchy panel
  2. Go to the Inspector panel
  3. At the bottom of the panel, click + Add interaction
interaction menu
  1. Select an interaction. The interaction appears in the Visual Scripting panel.

Find an Asset

When you import and assign a new material or texture, a Find asset icon appears next to the property.

asset icon

The Find asset icon is useful for quickly locating and editing an asset's properties. Selecting the icon will redirect you to the respective asset in the Assets panel, improving search and modification abilities. This can be more efficient for complex projects that contain several assets.