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Interaction

Interaction Overview

Adding interactions to your effect can make for a more engaging experience. With just one click, you can add interactive features that manipulate object visibility, animation playback, and much more. Learn more about how to add an interaction to your effect.

When you add an interaction to an object in the Hierarchy panel, the interactions that show up in the menu depend on the component attached to the object.

There are a total of 15 different interaction features:

InteractionDescriptionAvailability
Tap Screen to Cycle Children VisibilityShows the target parent’s child objects one at a time when the screen is tappedDefault
Tap Screen to Toggle VisibilityAlternates between showing and hiding the target object every time the screen is tappedDefault
Detect Face Movement to Show/Hide ObjectShows or hides the target object when the selected facial movement is detectedDefault
Detect Hand Gesture to Show/Hide ObjectShows or hides the target object when the selected hand gesture is detectedDefault
Detect 2 Face Movements to Show/Hide ObjectShows or hides the target object when the two selected facial movements are detectedDefault
Tap Screen to Delay Show/Hide ObjectShows or hides the target object after a set number of seconds when the screen is tappedDefault
Tap Screen to Cycle MaterialsShows the target object’s materials one at a time when the screen is tappedIf Mesh Renderer component is attached
Tap Screen to Cycle Material TexturesShows the target object’s textures one at a time when the screen is tappedIf Mesh Renderer component is attached
Tap Screen to Cycle Image TexturesShows the target image’s textures one at a time when the screen is tappedIf Image component is attached
Tap Screen to Transition Image OpacityAdjusts the opacity of the target object’s image, from the starting value to the ending value within a set period of time, when the screen is tappedIf Image component is attached
Tap Screen to Play Animation Sequence Then Delay PausePlays the target object’s animation sequence when the screen is tapped, then pauses after a set number of secondsIf Animation Sequence component is attached
Detect Head Movement to Play Animation SequencePlays the target object’s animation sequence when the selected head movement is detectedIf Animation Sequence component is attached
Play Next Animation SequencePlays the animation sequence of the next target object after the sequence of the current target object has been playedIf Animation Sequence component is attached
Detect Face Expression to Play SoundPlays the sound attached to the target object when the selected facial expression is detectedIf Audio component is attached
Detect Face Movement to Play 3D AnimationPlays the 3D animation clip when the selected face movement is detected, then plays the idle clipIf Animation component is attached