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Version: 3.9.0


The Cube object is shape that can be manipulated in 3D space.

Add a Cube Object

To add a Cube object, click the Add button [+], go to 3D, and then select Cube in the Hierarchy panel.

cube hierarchy

Use the Cube Object

Different textures, materials, and post-process effects can be applied to the cube to alter its appearance.

Move, Rotate, and Resize the Cube

In the Scene panel, you can scale, rotate, and transform the Cube.

scene panel transform

The Transform component in the Inspector panel allows you to manually adjust the Position, Rotation, and Scale properties.

transform properties

Apply a Material to the Cube

To apply a material to the Cube object, first add a material in the Assets panel. Click the Add button [+] in the Assets panel, go to Material, and then select your desired material. This example uses the Standard PBR material.

add material

Select the chosen material in the Assets panel and then customize it to your liking, using the properties in the Inspector panel. Learn more about using Materials.

Then go to the Mesh Renderer component in the Inspector panel, click on the Material field, and then select your material. Alternatively, you can drag the material from the Assets panel into the Mesh Renderer's Material field.

select material property


The Cube object is made up of the following components, found in the Inspector panel: