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Transit by Time

Use Transit by Time to transition from one value to another over a set amount of time. Supported data types: Number, Vec2, Vec3, Vec4, and Color.


NameData typeDescription
StartExecStart the transition at the From value
PauseExecPause the transition
ResumeExecResume the transition
StopExecStop the transition
FromNumberThe start value of the transition
ToNumberThe end value of the transition
DurationNumberThe total time of the transition
InterpolatorStringThe interpolation that the transition should follow
LoopNumberThe number of times the transition should loop
Ping-pongBooleanDetermine if the transition goes back and forth


NameData typeDescription
BeginExecExecute the next node when the transition begins
StayExecKeep executing the next node when the transition is active
EndExecExecute the next node when the transition is finished
CurrentNumberThe current interpolated value


In this example, a sphere is moving from 0,-10,0 to 0,10,0 following an Ease-in-out interpolation. The Ping-pong boolean has been selected and the Loop has been set to 100 to make the sphere continuously go back and forth.