Skip to main content
Version: 3.9.0

Event Response: Cycle Image Textures

Shows the target image’s textures one at a time when a trigger is received.

Input

NameData TypeDescription
EnterExecExecute this node.
TargetScene ObjectThe object to which the image textures to be displayed are applied.
OrderStringThe order in which the image textures appear. Loop outputs values continuously in the order set; Random outputs values at random (may repeat); Shuffle outputs all values once in random order (no repetition).
Image Textures{dataType} ArrayThe specified set of textures.