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Interaction

Interaction Overview

Adding interactions to your effect can make for a more engaging experience. With just one click, you can add interactive features that manipulate object visibility, animation playback, and much more. Learn more about how to add an interaction to your effect.

When you add an interaction to an object in the Hierarchy panel, the interactions that show up in the menu depend on the component attached to the object.

InteractionDescriptionAvailability
Tap Screen to Cycle Children VisibilityShows the target parent’s child objects one at a time when the screen is tappedDefault
Tap Screen to Toggle VisibilityAlternates between showing and hiding the target object every time the screen is tappedDefault
Detect Face Movement to Show/Hide ObjectShows or hides the target object when the selected facial movement is detectedDefault
Detect Hand Gesture to Show/Hide ObjectShows or hides the target object when the selected hand gesture is detectedDefault
Detect 2 Face Movements to Show/Hide ObjectShows or hides the target object when the two selected facial movements are detectedDefault
Tap Screen to Delay Show/Hide ObjectShows or hides the target object after a set number of seconds when the screen is tappedDefault
Tap Screen to Cycle MaterialsShows the target object’s materials one at a time when the screen is tappedIf Mesh Renderer component is attached
Tap Screen to Cycle Material TexturesShows the target object’s textures one at a time when the screen is tappedIf Mesh Renderer component is attached
Tap Screen to Cycle Image TexturesShows the target image’s textures one at a time when the screen is tappedIf Image component is attached
Tap Screen to Transition Image OpacityAdjusts the opacity of the target object’s image, from the starting value to the ending value within a set period of time, when the screen is tappedIf Image component is attached
Detect Face Expression to Play SoundPlays the sound attached to the target object when the selected facial expression is detectedIf Audio component is attached
Tap Screen to Play Animation Texture Then Delay PausePlays the target object’s animation texture when the screen is tapped, then pauses after a set number of secondsIf an animated Texture Sequence is selected
Play Next Animated TexturePlays the animated texture of the next target object after the animated texture of the current target object has been playedIf an animated Texture Sequence is selected
Detect Head Movement to Play Animated Texture
Plays the target object’s animation sequence when the selected head movement is detected
If an animated Texture Sequence is selected
Note
Note

Starting in Effect House v2.3.0, this Tap Screen to Play Animation Sequence Then Delay Pause, Detect Head Movement to Play Animation Sequence, Play Next Animation Sequence, and Detect Face Movement to Play 3D Animation interactions are no longer available. Use the interactions for Animated Texture instead.