Plays the target object’s animated texture when the selected head movement is detected.
|Animated Texture||Texture 2D||The target object to which the animated texture to be played is attached|
|Detect||String||The head whose movement will be detected. Head 0 represents the first head that appears in the scene, Head 1, the second, and so on. Any represents any head in the scene.|
|Head Movement||String||The movement of the user’s head|
|Loop Count||Number||The number of times of looping the Animated Texture|