Use Enable State to allow entities to switch on or off based on the mode it is in. This will allow you to design complex experiences while enabling entities such as hint texts.
Click on an object in your Hierarchy panel to open the Inspector panel. Click + Add component > Utility > Enable State.
There can only be one Enable State per object.
Enable State properties
When an object attaches an Enable State, all the camera modes listed under this object will be checked: Front Camera, Back Camera, Preview, and Recording. Check or uncheck any component to toggle the enable state of an object.