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Post Effect

Grain

Grain allows you to add noise, or random pixels, to the screen to create a textured effect.

No Grain Applied
Grain Applied

Add a Grain Object

Go to the Hierarchy panel and click the Add button [+] > Post Effect > Grain.

A Camera component and Post Process component are automatically added in the Inspector panel.

Object Hierarchy

Starting in Effect House v2.0.0, the Grain object is automatically added to the Post Effects render group in the Hierarchy panel. Learn more about render groups.

Grain Properties

Strength: The strength of the grain. Values range between 0.00 and 1.00.

Color: The strength of the grain color. Values range between 0.00 and 1.00. 

Speed: The blinking strength of the grain. Values range between 0.00 and 10.00.

Speed = 0.00
Speed = 10.00