Skip to main content
Version: 4.0.0

Interpolate

interpolate node

The Interpolate node processes three vertex information, and the output is the directly interpolated result, which does not need to be processed pixel by pixel in the fragment shader. Float, Vec2, Vec3, and Vec4 are supported.

Inputs

NameDescription
Vertex DataData to send from the vertex shader

Outputs

NameDescription
Fragment DataInterpolated data the pixel shader will use